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Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game
Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game by Michael Daley 0321699424 9780321699428
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Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game by Michael Daley

Get Started Fast with iOS Game Programming nbsp; Since the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into the iPhone/iPad ldquo;Gold Rushrdquo; is to put out a killer game that everyone wants to play (and talk about). While many people think games are hard to build, they can actually be quite easy, andLearning iOS Game Programmingis your perfect beginnerrsquo;s guide. Michael Daley walks you through every step as you build a killer 2D game for the iPhone. nbsp; InLearning iOS Game Programming, yoursquo;ll learn how to build a 2D tile map game,Sir Lamorakrsquo;s Quest: The Spell of Release(which is free in the App Store). You can download and play the game yoursquo;re going to build while you learn about the code and everything behind the scenes. Daley identifies the key characteristics of a successful iPhone game and introduces the technologies, terminology, and tools you will use. Then, he carefully guides you through the whole development process: from planning storylines and game play all the way through testing and tuning. nbsp; Download the free version ofSir Lamorakrsquo;s Questfrom the App Store today, while you learn how to build the game in this book. nbsp;nbsp; Coverage includesnbsp; Planning high-level game design, components, and difficulty levels Using game loops to make sure the right events happen at the right time Rendering images, creating sprite sheets, and building basic animations Using tile maps to build large game worlds from small reusable images Creating fire, explosions, smoke, sparks, and other organic effects Delivering great sound via OpenAL and the iPhonersquo;s media player Providing game control via iPhonersquo;s touch and accelerometer features Crafting an effective, intuitive game interface Building game objects and entities and making them work properly Detecting collisions and ensuring the right response to them Polishing, testing, debugging, and performance-tuning your gamenbsp; Learning iOS Game Programmingfocuses on the features, concepts, and techniques yoursquo;ll use most often-and helps you master them in a real-world context. This book is 100% useful and 100% practical; therersquo;s never been an iPhone game development book like it! nbsp; Praise forLearning iOS Game Programming nbsp; ldquo;An excellent introduction into the world of game development explaining every aspect of game design and implementation for the iPad, iPhone, and iPod touch devices. A great way for anyone interested in writing games to get started.rdquo; ndash;Tom Bradley, Software Architect, Designer of TBXML nbsp; ldquo;A great developer and a great game.Thatrsquo;s everything you can find in this book to learn how to write an awesome game for iPhone.Maybe yoursquo;re the next AppStore hit!rdquo; ndash;Sebastien Cardoso nbsp; ldquo;WithLearning iOS Game Programming, you&rsquo

Author: Michael Daley

Language: English

Edition: 1

Binding: Paperback

Pages: 448

Publisher: Addison-Wesley Professional

Publication Date: 2010-09-13

Our Price: $4.29

ISBN: 0321699424

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Michael Daley (Edition: 1) Paperback

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Binding > Paperback

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