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Beginning iPhone Games Development
Beginning iPhone Games Development P. J. Cabrera 1430225998 9781430225997 iPhone games are hot! Just look at the numbers. Over 25 percent of apps are games, there are 40 percent more games than any other app category, and 70 perce
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Beginning iPhone Games Development by P. J. Cabrera

iPhone games are hot! Just look at the numbers. Over 25 percent of apps are games, there are 40 percent more games than any other app category, and 70 percent of the most popular apps are games. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most-talked-about, hottest game. You_ve probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling, the second edition of Apress_s highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Mark LaMarche. This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly approach. While games are all about fun, at the same time, they_re serious business. With this book, you_re going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics: Game graphics and animation with UIKit, Quartz, Core Animation, and OpenGL ES Game audio with OpenAL, MediaPlayer Framework, AV Foundation, and AudioSession Game networking with GameKit, Bonjour, and Internet sharing

Author: P. J. Cabrera

Language: English

Edition: 1

Binding: Paperback

Pages: 728

Publisher: Apress

Publication Date: 2010-01-01

Our Price: $4.09

Quantity:7
ISBN: 1430225998


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P. J. Cabrera (Edition: 1) Paperback


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